Like many of the classic watercolor Atari covers, the Home Run picture label is misleading. Mainly, this picture suggests fun, and the stadium points to an exciting event. Nope.
However, the limited number of players shown is accurate. Don't expect to see more than five players on the screen.
(I want to note that the infamously exaggerated Atari covers are, at the same time, awesome illustrations.)
I tried to play this game, but I couldn't figure it out, and I don't want to.
The history of Home Run is more interesting than the game itself.
This game was co-developed by Bob Whitehead, who is notable for programming several other early (and primitive) Atari titles, such as Blackjack and Star Ship. As you may know, Bob would go on to form Activision, with others, where he made far more memorable titles such as Stampede and Chopper Command, among others. Bob cut his teeth at Atari, it seems.
When the Sega Genesis competed with the Super NES, one strategy that worked well for Sega was focusing on quality sports titles. Intellivision did exactly this a decade previous; in commercials, they contrasted their more realistic sports titles against games like Home Run, which looked pathetic in comparison. This strategy sold consoles, but was not nearly as successful as Sega (I blame the Intellivision's uncomfortable disc controller, whether or not this is true).
And that's all I have to say about Home Run. If you're a sports fan, you may enjoy it, but even then, my understanding is this game is nothing like the real thing.
I recommend Home Run for collectors only.
Game of life . . .
I wrote a whole thing about tarot cards and letting go, but it got deleted. Oops. I'm taking this as a sign to stay quiet for now.
I have so much to say, but sometimes silence is best.
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